26 February 2012

Biped Project update 1




So the first week of the biped project we had anatomy class and then character design. I came up with this guy. Meet Spaceman Gregg. Lost and forgotten on an abandoned space station he has become insane by loneliness and is afraid of every sound he hears. He lost his arm sometime during his long stay at the station and has strapped on a mechanical arm. He can't use or control the arm but is comforted by its presence.




Week 2 of the biped project. We created a turnaround for our character and created the maquette seen below. Click on it for a larger image.



20 January 2012

Ghost Pirate Invasion of Venice


3rd round of Design 2 has been finished. Subject was Ghost Pirate Invasion of Venice. I'm pretty tired now...

18 January 2012

Dinosaur Playground


Round two of Design 2 with Lawrence Marvit. This time we were to create a dinosaur playground, incoorporating some of the things we have learned.

17 January 2012

Weapon of Atlantis


Design 2 has started and our teacher Lawrence Marvit has commanded us to draw a weapon from Atlantis as a rendering assignment. Here is my part.

15 December 2011

Project 4550 Result


Here is the result of 6 weeks work. Hope you like it, remember to click the image to view it in full screen. There's even a tukan in the picture, see if you can find it.

8 December 2011

Projects 4550 update


Update for project 4550. Some textures are done, some somewhat done and some a completely missing :) Lighting is done and pose i final.

24 November 2011

Project 4550




So we have this project at school called “4550” which basically means “Project from week 45 to week 50” and the subject is “A Mediterranean villager Jim Henson style”. So we have to make our model with the features of a muppet.

The six weeks are going to contain concept creation, modeling, rigging, lighting, shading and rendering. 
Currently we have completed the idea and concept stage and are now focusing on modeling, rigging and staging. These images are my works in progress.

7 November 2011

4 November 2011

Maya Intro


Amfibian character from Rune Månsson on Vimeo.


We had our first encounter with maya in my class at the Animation Workshop.

We had to model a characters head, the body was supplied but we had to rig it along with the head.

This was the result of 3 weeks of teacing. From not knowing the program at all, I feel like I've learned a thing or two :)

1 November 2011

Maya Intro


My first real product of maya class. Base shape made in Maya, sculpted further in Mudbox, then lighted in Maya with mental ray. Enjoy :)