Showing posts with label design. Show all posts
Showing posts with label design. Show all posts

11 May 2012

Short, Short Film Project




We had a school assignment called The Short, Short Film project, and we were given four weeks to create a movie from three randomly given words.
Our word were Lust, Insects and Special Special Effects. This is what we came up with.

Me: Director, Editor, Compositor, Sound.
Morten Jæger: Lead Background designer, Compositor
Kristján Ingólfsson: Storyboard and Background artist, compositor
Ann-Helen Rinvar: Storyboard and Background artist, compositor
Jane Langkilde: Animation, Character Designer
Stine Andersen: Animation, Lead Character Designer
Stelios Stamatiadis: Animator, Character Designer

26 February 2012

Biped Project update 1




So the first week of the biped project we had anatomy class and then character design. I came up with this guy. Meet Spaceman Gregg. Lost and forgotten on an abandoned space station he has become insane by loneliness and is afraid of every sound he hears. He lost his arm sometime during his long stay at the station and has strapped on a mechanical arm. He can't use or control the arm but is comforted by its presence.




Week 2 of the biped project. We created a turnaround for our character and created the maquette seen below. Click on it for a larger image.



24 November 2011

Project 4550




So we have this project at school called “4550” which basically means “Project from week 45 to week 50” and the subject is “A Mediterranean villager Jim Henson style”. So we have to make our model with the features of a muppet.

The six weeks are going to contain concept creation, modeling, rigging, lighting, shading and rendering. 
Currently we have completed the idea and concept stage and are now focusing on modeling, rigging and staging. These images are my works in progress.

27 September 2011

Design 1


So this last week we had Introduction to Design. We were introduced to the techniques and principles that can convey a mood even without a motive.
For the first assignment (First picture) we had to eat dark chocklate and draw a shape that we associated with it.
The second assignment as "Create an abstraction for Sci-Fi, horror or Romance" I chose Sci-Fi.
The last assignment was "Jungle" 
We were not allowed to use anything but Black and White, no graytones and abstract shapes.

25 September 2011

Maquette Design


So last week we had to make a marquette design from an audiobook about a little girl and some wolfs in the walls of the house. This is what my marquette looked like.

20 September 2011

Design Intro


So today we were to create our dream car in photoshop by cutting out elements of other cars and collaging them back together. This is what I came up with. It's a combination of a VW Scirocco, Ford Cobra, Bentley and some veteran car :)

19 September 2011

Tank sketch


So we had a lecture this friday and while I listened to it, this guy came to fruition on the paper :) I scanned it and gave it some quick shading in photoshop.

Biotex Concepts




Dirt and cleaning robots concept for the Danish detergent company Biotex. The robots was created for a series of commercials where they where to shoot dirt at people or dry them.

18 September 2011

CARGOrilla





Meet the CARGOrilla bot. Done as a sparetime project. I designed it to look as if it was part of the Portal universe. 
The bot has taken a liking to the companion cube, but was originally designed to shove heavy machinery or containers around. Draw in 12 hours with standart brush and texture brushes from Daarken